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Page A41
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compiler a program that translates a highlevel language into machine code
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composition (containment) a mechanism by which the internal data (the state) of one class includes an object of another class
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computer a programmable device that can store, retrieve, and process data
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computer program a list of instructions to be performed by a computer
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computer programming the process of planning a sequence of steps for a computer to follow
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concrete step a step for which the implementation details are fully specified
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constructor an operation that creates a new instance (variable) of an ADT
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control abstraction the separation of the logical properties of an action from its implementation
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control structure a statement used to alter the normally sequential flow of control
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control unit the component of the central processing unit that controls the actions of the other components so that instructions (the program) are executed in the correct sequence
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count-controlled loop a loop that executes a specified number of times
D
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dangling pointer a pointer that points to a variable that has been deallocated
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data information that has been put into a form a computer can use
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data abstraction the separation of a data type's logical properties from its implementation
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data flow the flow of information from the calling code to a function and from the function back to the calling code
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data representation the concrete form of data used to represent the abstract values of an abstract data type
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data type a specific set of data values along with a set of operations on those values
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declaration a statement that associates an identifier with a data object, a function, or a data type so that the programmer can refer to that item by name
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deep copy an operation that not only copies one class object to another but also makes copies of any pointed-to data
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demotion (narrowing) the conversion of a value from a higher type to a lower type according to a programming language's precedence of data types. Demotion may cause loss of information.
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derived class (subclass) the class that inherits
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direct addressing accessing a variable in one step by using the variable name
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documentation the written text and comments that make a program easier for others to understand, use, and modify
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driver a simple main function that is used to call a function being tested. The use of a driver permits direct control of the testing process.
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dynamic binding the run-time determination of which function to call for a particular object
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dynamic data variables created during execution of a program by means of special operations. In C++, these operations are new and delete.
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dynamic data structure a data structure that can expand and contract during execution
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dynamic linked list a linked list composed of dynamically allocated nodes that are linked together by pointers
E
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editor an interactive program used to create and modify source programs or data
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encapsulation hiding a module implementation in a separate block with a formally specified interface
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enumeration type a user-defined data type whose domain is an ordered set of literal values expressed as identifiers
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enumerator one of the values in the domain of an enumeration type
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event counter a variable that is incremented each time a particular event occurs

 
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