A complete dialing alarm the size of a pack of cigarettes.
- its features will amaze you . . .

This is the lowest cost dialing alarm on the market and shows what can be done with an 8-pin microcontroller. The complete circuit is shown below. You cannot see all the features of this project by looking at the circuit - most of them are contained in the program. So, read on and see what we have included. . .

Click on the red dots to see the circuit working
Click on the 5
red dots to see each section operating

Dial Alarm-1 has a single input (although a number of sensors can be placed in parallel on the same input line). The circuit requires a trigger pulse to turn on a BC 557 transistor. This delivers power to the microcontroller. The micro starts to execute the program and outputs a high on GP2 to keep the "turn-on" circuit active. It also turns on the LED in the opto-coupler and this causes the line to be "picked up" via a high-gain Darlington transistor. The micro then dials two phone numbers and executes a series of events to alert the called party of an intrusion. The circuit also has a sensitive microphone with a high-gain amplifier. This is connected to the phone line when the alarm is triggered.
When the first number is dialled, a Hee Haw signal is sent down the line to alert the listener of an intrusion in the "target" area. Amplified audio of the room is then passed down the line. This signal is clear enough to detect conversations and/or movement in the target area and the listener can determine the situation. A second number is then called and the process is repeated. The two numbers are then called again and the alarm closes down. Simple but brilliant. The flow Diagram for the alarm is shown below:


Dial Alarm-1 Flow Diagram

Use Dial Alarm-1 as a "Back-Up" Alarm
This alarm has been developed in response to a number of recent large robberies reported in the news. Robberies are a constantly increasing crime, but very few are reported, unless they have a "twist." Recently, the robbers navigated the conventional alarm system and broke into the night safe in the Manager's office. The haul was quite significant and it's surprising such a large amount of cash was kept on the premises. The weakest link in most alarm systems are the PIR detectors, used to detect movement. It's a known fact that they are very easy to foil. It's so easy we are forbidden to print details of how to do it. But many thieves must be aware of the trick and that's why a back-up system is essential.
The cheapest back-up system is the use of the phone line. I know what you are going to say. Cutting the telephone line is an easy matter and offers little security. But finding the line in a premises is
not very easy and if there are two or more incoming lines, it's difficult to know which is connected to the dialler. Nothing is infallible, but for a lot less than $50 you can build this project and have a back-up to protect your property. 
The other advantage of our design is the "set and forget feature." The alarm is designed to ring your mobile and if you keep your phone beside you 24 hours a day, you can have this peace of mind, whether you are in your office, factory, holiday house or quietly dining at your favourite restaurant. 
You can protect any area where a telephone line can be installed. This includes houses-under- construction and outlying sheds. 
Talking Electronics has been producing security devices for more than 15 years and this project is a culmination of those years of experience.
The high-sensitivity amplifier is our development and comes from our highly successful Infinity Bug. This device connects to the phone line anywhere in the world and when the number is rung, the infinity
bug answers the call and lets you listen in to the activities in the room.  It's just like being there. We have used the same circuit in this project. When it is activated, you can easily work out if it has been triggered by staff, a family member or an intruder.  At least it prevents 90% of false alarms and offers enormous peace of mind. 
The secret lies in the placement of the triggering device.  We have provided only one input (trigger input). And there's a reason for this. The idea is to place the sensor near the target area or on an actual device, near the microphone.
For instance, it you are protecting a house, a thief always goes to the main bedroom and rummages through the drawers and cupboards. In this case a drawer that is never used should be wired with a magnetic switch (reed switch) or a movement detector such as a mercury switch.  These switches can be housed in a plastic case for easy screwing to a wall or door and are very reliable in operation. When the drawer is pulled out or the door opened, the switch is activated.  If you are protecting a wall safe, the switch is placed near the safe in a clipboard or picture so that when the board or picture is moved, the alarm is activated.  If a room is to be monitored, the switch is placed on the door so that when it is opened, the alarm is activated.  If other valuables are being protected (such as a VCR, scanner etc) a suggestion is to place a clipboard against the item.  The idea is the clipboard has to be moved to get at the "valuables." The clipboard contains a magnet and the switch is nearby. The clipboard keeps the switch open (or closed) and when it is moved, the alarm is activated.
The ideal arrangement is to avoid touching the clipboard, drawer, door or other "prop" during normal activities and this keeps the alarm activated at all times. 
Another suitable trigger device is a pressure mat.  This is something that can be avoided by "those in the know" and you can monitor an area during your absence.  The alarm can be used for other things too. You can determine when your business premises are opened up in the morning by placing a pressure mat or reed switch on a door. The same can apply to a particular room in your establishment. 
The purpose of this article is not only to produce the worlds smallest dialling alarm but also show you how the program runs so you can modify any of the routines to suit your own particular requirements.
The program can be re-written to dial only one number for two rings then hang up, or three rings, then again after 2 minutes or any combination to suit your requirements. Many mobile phones identify the caller on the display and you can keep track of the exact time of arrival and departure of different personnel.
The alarm can be programmed to monitor machinery and dial your mobile when a breakdown occurs. It can monitor water level or even your mail box. The possibilities are unlimited and it's just a matter of modifying the program to suit your own needs. 
But before you change any of the program you have to understand what the program does and be capable of changing the instructions without upsetting the operation of the alarm. 
Remember: A little knowledge is a dangerous thing.  Before doing any re-writing of the program you need to read our notes on programming and carry out one small modification at a time. 
This is really a very advanced project. The fact that is looks simple is the power of the microcontroller. It's taking the place of at least 10 chips in a normal alarm. 
Timing, tones and tunes have all been converted to instructions of a program. And the advantage of a program is the simplicity of alteration. A time-interval can be changed or a phone number altered with a few lines of code. Even new features can be added without the need for additional hardware. This project uses the '508A to its maximum and shows what can be done with an 8-pin microcontroller.  Before we go any further we must state that this project cannot be connected to the public telephone system. Only approved devices can be connected to the Public Phone System and any experimental device must be approved for experimentation and connected via a "telephone Line Separating Device." These are available from Altronic Imports for approx $100.
This is unfortunately the case and when we discuss connecting the project "to the line," we are referring to an experimental telephone system such as the one we have put together at Talking Electronics, to test and develop projects such as these. 
See the section "Testing The Project" on Page 2 for more details of the Test Circuit. It consists of 27v derived from 9v batteries, a 12v relay, a telephone and a socket, all in series. The 12v relay is included to limit the current. 

THE CIRCUIT
The circuit consists of 6 building blocks. 

1. THE TURN-ON CIRCUIT
The project is connected to a 6v supply at all times and to extend the battery life, the circuit turns off after use.  The current drops to less than 1uA and the only components connecting the battery to the project are the "turn-on" items. 
These consist of a BC 557 transistor, 2M2 turn-off resistor, 100k bleed resistor, and the top 100u electrolytic. The components to turn on the "turn-on" circuit are the sensing device such as a reed switch or mercury switch, the lower 100u electrolytic and 100k bleed resistor. The components to keep the turn-on circuit ON, are the microcontroller, diode and 100k separating resistor. 
It sounds quite complicated but here's how it works. The trigger device must be AC coupled to the project so the alarm only carries out one alarm operation and resets.  If the trigger device was directly coupled to the turn-on circuit, the project would never turn off, even though we could design the
program to carry out only one dialing operation. 
The sensing device must only give a TRIGGER PULSE to the circuit so it can reset after its operation, ready for another trigger pulse.
The only way to turn a reed switch activation into a pulse is to AC couple it. To pass the signal through a capacitor. This is what we mean by AC coupling - it means PULSE COUPLING or NOT DIRECT COUPLING. 
The way the turn-on circuit works is this: The top electrolytic is charged very quickly by connecting its negative lead to the negative rail of the project. 
This effectively charges the capacitor and supplies a voltage to the base of the BC557 to turn it on. 
Energy from the electrolytic passes into the base of the transistor and allows current to flow between collector and emitter leads. 
This flow of current activates the rest of the project. The microcontroller starts up and and the Watch-Dog Timer resets the program to the beginning after about one second (if the program did not start correctly) and takes over the job of turning on the BC 557, by taking GP2 low via the diode and 100k resistor. This action keeps the top 100u charged. 
Going back to the action of the tilt switch; instead of taking the top 100u directly to the negative rail as discussed above, it is taken to the negative rail via an uncharged 100u and this is similar to a "piece of wire" when it is in a discharged condition. It gets charged (to approx 3v) and the project turns on. 
If the reed switch remains closed and the micro goes through its set of operations and closes down,  the top 100u discharges while the lower charges to 6v. This will take a long time but eventually the transistor will turn off, even though the reed switch remains closed.
When the reed switch opens, the circuit cannot be re-activated until the lower 100u is discharged (or partially discharged) and this will take a long time through the 100k across it (and the upper 100u).  
What an enormously complex operation for such a simple circuit!
At the end of an alarm-cycle the micro is placed in a holing loop at Main8. To get the micro to re-start at address 000, the chip must see a definite LOW. This will naturally occur when the project is sitting for a long period of time, waiting for a trigger pulse. If you are experimenting, make sure the rail voltage has been completely removed before re-starting the project. 

2. THE TONE DETECTOR
The simplest building block in the project is the Tone Detector.  It is designed to detect any tone of about 500Hz on the phone line such as a whistle or DTMF. When this tone is detected, the alarm will turn off.  In this case the hardware does the detection. 
The circuit amplifies the signal on the phone line and this turns on a transistor. On the output of the transistor is a 4u7 electrolytic. It is charged via a 100k resistor. The stage sits with the collector at rail voltage, due to the biasing components keeping the transistor off. When a signal is delivered, the transistor turns on and the collector goes low. This causes the electrolytic to get discharged via the diode. At the same time, the electrolytic is getting charged via the 100k and if the frequency of the signal is rapid enough the electrolytic will be fully discharged and this will be detected by the micro as a LOW. 
Designing a project is a combination of good circuit and good program design. This section is a typical example. Originally, the signal was fed into the micro and a program detected the high's and low's. This was very unreliable. By adding the diode and electrolytic, the circuit does all the detection and the program only has to detect a high or low. Much simpler to implement and guaranteed to work.  

3. THE DTMF WAVE-SHAPING CIRCUIT
Dialing a phone number is carried out by sending a tone down the line. So that whistling can not carry out a dialing operation, the telephone company decided to make the tone impossible to produce "by accident."
Each dialing tone consists of two frequencies, sent at exactly the same time. These frequencies must be in the shape of a sinewave as the detecting device "locks onto" each of the frequencies at the same
time and produces a very-fast result.  The only problem is a micro can only produce a square wave. 
To convert a square wave into a sinewave, we need a wave shaping circuit. In essence this consists of charging and discharging a capacitor with a square wave and "picking off" the waveform. 
The charging of a capacitor is exponential but if we take the beginning of the curve and compare it to a sinewave, the two match up fairly closely.  
That's what we have done. We have charged a capacitor very quickly via a resistor so that it is nearly fully charged and then we begin to discharge it. The result is a fairly "peaky" sine wave. The waveform
is picked off the capacitor via a high value resistor and passed into a high impedance emitter-follower circuit. The two tones are produced separately by the micro and combined after wave-shaping. This reduces interference between one waveform with the other.
The component values have been especially chosen to produce a high amplitude signal, as the emitter follower transistor does not increase the amplitude, only the current-driving capability into the phone
line. 
THE CHOKE
The choke has been placed in the emitter of the driver transistor to have the maximum effect on the signal. When it was placed in the collector, it had no noticeable improvement.
The effect of a coil (choke) is to "smooth out" the shape of a waveform. It does this by taking some of the energy from a rising signal and delivering it during a fall in amplitude. This makes the "peaky" waveform "rounded." 
The coil actually produces a negative feedback on the circuit. You already know that a rise or fall in amplitude on the base of a transistor will create a fall or rise in the collector voltage.  Well, the same thing happens if you keep the base fixed and raise or lower the voltage on the emitter. The voltage on the collector rises or falls by a larger amount. This is due to the gain of the transistor. 
The improvement made by the choke increased the dialing accuracy from 80% to 100%. 
The improvement in the waveshape could not be detected on a CRO so it's not always possible to get test equipment to help you with a design. Sometimes it's your knowledge of componentry that gets you through.
Getting the DTMF generator to work was one of the most difficult parts of this project as the tone detectors at the exchange are very "exacting" and critical. To improve the chances of instant recognition, we have included a crystal in the circuit. 
Although we have generated the tones in the micro, there are tone-generating chips and these have a 16 tone capability, with only 12 tones used on the telephone keypad.  The additional 4 tones are shown on the diagram below as A, B, C and D. The two symbol keys are called "star" and "hash."
The extra tones can be generated by the program but are not needed in our situation. In the early days of DTMF, the 4 extra tones were used by the telephone companies to route the calls and create call-charges. The basis of defeating these charges was through "blue boxes" held to the mouth-piece, while creating the extra tones. Things have been tightened up since then. 

 4. THE HIGH GAIN AMPLIFIER
The high gain amplifier is the two-transistor amplifier at the bottom of the circuit. It is used to pick up sounds in the target area during an alarm activation. It is directly coupled to the phone line via a bridge. The bridge delivers the correct polarity to the circuit, irrespective of the polarity of the phone line and the change in impedance of any of the components connected to the phone line will result in a signal being sent down the line. The output stage of the high-gain amplifier is one of these components and it is biased ON via a 220k resistor. This turns it ON only very slightly, so that the audio signal will drive it correctly. The "load" for the transistor is all the other components connected in series with the transistor and this includes the "holding-in" relay and any isolating transformer at the exchange. The components across the transistor do not form part of the "wanted" load and they actually reduce the output. However they must be included as part of the DTMF section.  
So, we have a two-transistor high-gain amplifier. A 20mV signal from the microphone will produce a 1,000mV signal on the collector of the first transistor and this will be passed to the output transistor.
The amplitude of the waveform across the output transistor is about 2 -3v. 
The unusual layout of the circuit may be confusing. The pre-amplifier section is powered from the 5v supply while the output transistor is driven from the phone line.  Although the voltage on one side of the 100n on the base of the output transistor is different to the other side, this does not affect the operation of the circuit. It is the AC signal through the 100n that is amplified by the buffer (output) transistor and providing the negative rail of the pre-amplifier and the emitter of the buffer transistor are fixed and rigid with reference to one another, no motor-boating (instability) will occur. 
The audio amplifier is gated "off" when the DTMF tone is sent down the line. The supply for the pre-amplifier is obtained from an output of the micro and this line goes high before the tone is transmitted. This charges the 47u and the voltage across the BC 557 is very low. Without the ability to amplify the audio in the target zone, the signal on the phone line will not be upset when the DTMF is transmitted. 

5. THE OPTO-COUPLER
The opto-coupler is the device that does the job of a normal phone. In other words it "picks up the phone line." The micro outputs a LOW on pin 5 (GP2) as soon as the program is activated by the mercury switch and this keeps the "turn-on" circuit activated. This line also goes to the opto-coupler and a LED in the opto-coupler is also turned ON. The illumination of the LED turns on a phototransistor inside the opto-coupler and the resistance between collector and emitter leads of the photo-transistor is reduced and this pulls the base of a Darlington transistor towards the positive rail. 
The Opto-coupler can be connected directly to the phone circuit but the transistor must be turned on much harder. This requires the LED in the opto-coupler to be driven much harder and puts a very heavy demand on the battery. 
At the conclusion of each "telephone call" pin 5 goes HIGH and this is the same as "hanging up the phone." The electrolytics in the "turn-on" circuit will keep the micro active during the short period of time between phone calls. 

6. THE MICROCONTROLLER
The heart of the project is the microcontroller. It is an 8-pin chip with 5 input/output lines and one output-only line.  The output lines change from low-to-high-to-low very quickly and each line can deliver a maximum of 25mA. 
The program inside the micro determines what happens on each of the lines and the parts around the micro are merely interfacing components. In other words they adapt or modify or amplify a signal to suit the micro or phone line.  
The micro never stops "running" and it executes instructions at the rate of one million per second       (1 MIPS). 
You need to understand PIC language to program the micro and Talking Electronics has produced 
PIC Programming
pages on the web to help you develop a program.  

THE PHONE VOLTAGE
Before designing any project for operation on the phone line, you have to understand how the 50v line operates. It's not like a normal 50v power supply. You cannot simply design something for 50v and connect it to the phone line. 
The phone line is actually a 50v battery (actually slightly higher than 50v - about 52v. However some of the newer phone systems deliver a voltage as low as 35 - 40v) with a 1k relay in series with one line. When you short the two phone lines together, the relay pulls in to indicate the handset has been lifted.  Under these circumstances the current flowing through the line will be 50/1,000 = 50mA.  The relay will drop out at 15mA and so you can add devices to the phone line until the current falls to about 15mA without the line dropping out. It is best to keep the current high to prevent the line dropping out. 

Most phones drop about 8 - 12v across them when they are working and this voltage can be used by the phone for the amplifying circuits, tone generators etc. Our design has a separate supply, however it could be designed to use the phone voltage, if you wish. The 10v across the BC 337 audio output transistor gives the transistor plenty of voltage for a good output waveform.  The audio is sensitive enough to hear a clock ticking in the target area. 

CONNECTING MORE INPUT DEVICES
More than one trigger device can be fitted to the alarm provided they are connected in parallel as shown in the diagram below. 

BUILDING THE PROJECT
All the components fit on to a PC board labelled Dial Alarm-1. The placement of each component is clearly shown by the overlay on the board and the only components requiring careful attention are the opto-coupler and bridge. 
The opto-coupler has line running down one side of the chip and when viewed from the top, with the line towards you, pin one at the left.
The chip may also have a dot or dimple indicating pin 1 and/or a cut-out at one end. 
The bridge has positive (+) and negative (-) marked on the top of the chip as well as AC inputs indicated by squiggle lines. 
Don't get the BC 557 confused with the BC 547 or BC 338 transistor. They all look the same and have the same pin-outs, but their function is different. The outside case of the electret microphone must go to the negative rail. The microphone can be fitted to a short length of twin lead or fine screened microphones lead (as supplied in the kit) so it can be positioned near the audio you wish to detect. 
Solder the 8-pin IC socket for the microcontroller to the board so that the cut-out, covers the cut-out on the board. This way the chip will always be fitted around the correct way. 

The 4-core telephone cable comes with 4-pin plugs crimped on each end. A 4-pin modular telephone socket is soldered to the board.
 
 

Click on the red dots to see the circuit working
Click on the 5
red dots to see the circuit working

Dial Alarm-1
PARTS LIST 

3  -  100R    1/4 watt
1  -  470R        "
1  -  560R         "
1  -  1k             "
1  -  4k7            "
4  -  10k          "
1  -  22k          "
1  -  47k          "
3  -  100k         "
1  -  220k         "
2  -  1M           "
1  -  2M2          "
2  -  18p ceramics
1  -  22n ceramic
1  -  33n ceramic
1  -  47n ceramic
2  -  100n ceramics
2  -  1u 25vw electrolytics
1  -  4u7 25vw electrolytic
1  -  47u 25vw electrolytic
3  -  100u 16vw electrolytics
1  -  4MHz crystal
1  -  electret microphone insert
2  -  BC 547 transistor or similar
2  -  BC 557 transistor or similar
1  -  BC 338 transistor or similar
1  -  BD 679 transistor
1  -  1N4148 signal diode
1  -  DF 04 bridge
1  -  4N25 opto-coupler
1  -  10mH choke
1  -  6 pin IC socket
1  -  8 pin IC socket
1  -  4-cell AA battery holder
4  -  AA cells
1  -  mercury tilt switch
3m -  4-core telephone cable with plugs
                                   crimped on the ends
2m - fine screened microphone lead
3m  -  very fine solder
1  -  PIC12c508A (blank)
1  -  Dial Alarm-1 PC board

TESTING THE PROJECT
The project is tested either on a 50v line or the Test Circuit shown in the diagram below. The supply is three 9v batteries. 

It does not matter which way around the phone or Dial Alarm-1is connected as both have a diode bridge to accept either polarity. When the mercury switch is activated, the alarm sends a Hee Haw tone down the line and this is detected by listening to the line via another telephone connected in series with the Dial Alarm-1 project, as shown in the diagram above. The audio from the room is then sent down the line.  After 15 seconds the Hee Haw is produced again over the audio  and this is repeated at a further 15 seconds. The project then closes down, waits a few seconds then dials the second number and repeats the operation.  The two numbers are dialled again and the Alarm closes down.
You can repeat the sequence in the Test Circuit and during the listening period, push any of the buttons on the phone to send a DTMF tone down the line. 
The project will close down. The actual closing-down of the circuit takes a while as the electrolytics in the shut-down circuit have to "bleed" though high value resistors. The micro stays in a holding loop during this process, with a CLRWDT instruction. 
If the input of the alarm is connected to a reed or mercury switch on a door, the door will have to be closed again to reset the tilt circuit. 

IF THE PROJECT DOESN'T WORK
If the project doesn't work you will have to go to one of the following sections: 

1.
The turn-on circuit
To test the turn-on circuit, short between collector and emitter of the BC 557 transistor. The project will come on and operate.
Put a 10k resistor on jumper leads and connect it between the base of the BC 557 and ground. This will turn the transistor on. If not, the transistor is faulty or it is a BC547! If this works, take the jumper from the join of the two electrolytics and ground. This will also turn the transistor on. If not, the 100k
may be open between the join of the electro's and the base of the transistor or the top 100u may be very leaky and have a very low resistance.
Finally place a jumper lead across the tilt or reed switch. If this doesn't work, the lower 100u may be open circuit. If it does work the tilt or reed switch may be faulty.

2.
The tone detector amplifier 
The tone detector transistor is normally gated off and the collector will be at rail voltage. At the same time, the 4u7 electrolytic is fully charged via a 100k resistor. When a signal is detected, the transistor turns on and discharges the electrolytic. This is very easy to monitor via a multimeter on line GP3. 


3. The DTMF Section. 
The quickest way to determine if this section is working is to pick up the phone and activate the alarm, by tilting the mercury switch. 
You will hear the DTMF tone being sent down the line.
If these tones are not heard, you can produce a constant dual tone for say "0" by inserting the following instructions into the program.
Make sure they are removed after the testing is complete. 
At the end of the SetUp routine insert:

MOVLW 057h
MOVWF 16h
MOVLW 03Dh
MOVWF 14h
GOTO DTMF1
The third last instruction in DTMF1 must be delineated i.e: ;DECFSZ 11h,1


Placing a piezo between pin 6 and ground will allow you to hear one of the tones and between pin 7 and ground, the other tone.
The tones will be produced continuously and you can view them on a CRO and observe their waveshape entering the phone line. To view one tone at a time, the micro can be put into an old 8-pin
socket, with one of the output pins missing - this way none of the components have to be removed from the board. 

4. The Opto-Coupler
To see if the opto-coupler is "turning on," short between pins 4 and 5 with a jumper lead. This will turn on the BD 679 transistor. If you also turn on the TURN-ON circuit with a jumper lead between the join of the two 100u electrolytics and ground, you will be able to hear the room-audio, through the telephone. The opto-coupler is turned on by activating the LED between pins 1 and 2. The illumination of the LED turns on a photo-sensitive transistor between pins 5 and 4. The LED only needs a few milliamp to turn on the transistor sufficiently to drive the BD 679 into saturation, as it is a super-alpha device. 
The micro takes pin 5 low to turn on both the "turn-on" circuit and LED in the opto-coupler, but you cannot do this manually as you may damage the output line of the micro. 
When the project is operating you can check the voltage across the 560R resistor. This does not tell you very much except that if it is about 3v, the LED inside the opto-coupler and micro are (maybe)
operating correctly. 
Check the voltage across the pins 4 and 5 of the opto-coupler. It should be about 2v. If it is higher than 5v, the opto-coupler is not being turned on enough. It could be insufficient current through the LED or a faulty opto-coupler. 

5. The High-Gain Audio Amplifier
The audio amplifier consists of two stages. The pre-amplifier (the low-signal stage) and the buffer stage (output stage). 
The pre-amplifier section consists of a standard common-emitter amplifier with AC coupling (capacitor coupling) to the microphone. It may look unusual because it is a PNP stage. This has been done so that one of the lines from the micro can be used to gate the audio amplifier OFF. 
You will need either a CRO or an audio tracer to listen to or observe the signal from the microphone through to the output transistor.
Our circuit had a gain of 50, with a 20mV signal (whistle) from the microphone producing 1,000mV (1v) signal into the base of the buffer stage, (output stage).  The output transistor amplifies this to produce a signal of about 3v on the phone line.  You will need a CRO to view the waveforms if you think the audio amplifier is not operating correctly. A dual-trace CRO is best so you can observe the input and output of a particular stage at the same time. 
This completes the coverage of all the individual building blocks in the circuit.  If a fault still persists, the best way to tackle the problem is to get another electronics person to check the board. It may be a simple mistake such as swapping two components, a solder bridge or dry joint.
As a last resort, you can build another kit and with the second project working, compare the two. 

USING AN EMULATOR
One of the biggest tasks is finalising a project. As with most projects, the program is built-up of a number of sub-routines from other projects and are known to work correctly. The same with the circuitry. It consists of a number of building blocks from previous projects. Individually, everything works. But the challenge is getting all the sections to work together. 
There are two methods. The first is the simple but "tricky" method, and the second is the use of  "high-level tools of assistance."  High-level tools are a CRO and Emulator or Single-Stepper.  They are nice to have but relying on them is a crutch. You tend to think they will solve your problems. 
This is a dangerous misconception because, in most cases the final solution can come from going back to basics. They can be of assistance, but I am going to show the real way to problem-solving is using "tricks-of-the-trade."
The big problem with an emulator is INPUTS. If you have a push button in a circuit, the emulator does not carry out the operation of the push button. 
Secondly, delays take a long while to execute and either the emulator skips over them or takes a long time to execute. Output devices are also a problem. How is the emulator going to tell if the output code to a 7-segment display is correct? The pattern on the display will depend on the wiring and it may be multiplexed, so another line is also needed to activate the display.
I have used a single-stepper and emulator for the PIC and these are some of the problems it did not solve. 
By far the best method is MINE. It's simple but it works every time. It's back to basics.
Put an instruction into a program that takes the micro to a small routine that outputs a tone to a piezo diaphragm or blinks a LED. 
Put a GOTO instruction into the program, say before a CALL instruction. If the LED blinks, the micro has reached the instruction. Then put the GOTO after the CALL. If the LED does not blink, the micro has not come out of the sub-routine. It may be stuck in the sub-routine or jumped to another address. Go to the sub-routine and work your way through each line with the GOTO concept.
It may be time-consuming but it is the only real way to follow the actual progress of the microcontroller. This approach was used to solve a problem with the original tone routine in the Dialling Alarm. The investigation solved the problem and also showed the sub-routine was not well-designed.  A much simpler routine was put in its place. So, the hands-on approach solved two things at the same time. 
A CRO was also used initially to check the quality of the DTMF waveform. It appeared to be perfect on the screen but was only being accepted by the exchange 80% of the time. With the addition of a choke in the circuit, the acceptance rose to 100%. The difference between the two waveforms could not be seen on the CRO. This is another case of going back to basics and using your knowledge of  electronics (inductors) to improve the quality of a waveform. 
The point I am making is this . . . 
All the tools of assistance for getting a project up-and-running have been provided in the publications produced by the author and on Talking Electronics website. The only test equipment you need is a multimeter (either analogue or digital) and a Logic Probe. Don't be dreaming: "If only I had an emulator!" or "If only I had a CRO."  You can do it all with basics and that is what the Talking Electronics PIC course is all about. Building this project and some of our other projects will show you how things go together, so you can design your own projects.  
As I said above, one of the biggest problems is working out the correct order for testing a project. Things have to be done in the correct order and this quite often requires stripping the project down to the simplest circuit. In our case the first section to work on was the DTMF tones. Once they were 100% accepted by the exchange, the turn-on circuit and opto-coupler sections could be added. Then the audio amplifier had to be placed in parallel with the DTMF section without affecting the quality of the waveform of either the tones or the audio. This was quite a challenge and even though the final circuity is simple, a lot of testing had to be done to make sure other designs were not better. The DTMF circuit was loaded with capacitors and resistors to see if the tone was still recognised by the exchange. This way you know you have a margin-of-error and any tolerances generated in the building of the project will not affect the outcome.  
As each problem was solved, the project got nearer completion. By working with basics, the feeling is the project is advancing.  
With the Dialling Alarm, there were more than 10 things to sort out. 
The DTMF tone - duration, amplitude, clarity, getting 100% acceptance on the line, 
The opto-coupler, the Darlington transistor
The turn-on circuit
The audio amplifier, reducing hum, reducing motorboating, improving output amplitude, gating. 
The tone detecting circuit
None of these would have been helped with an emulator or CRO. There is too much circuitry interdependence and the big problem with a CRO is the introduction of hum when the earth clip is connected to the
project.
If there is any magic package or device that speeds up the process of development, I will let you know. 

MODIFYING THE PROGRAM 

To work on the program, you need to assemble an 8-pin to 18-pin adapter shown below. This will allow a PIC16F84 to be plugged into the project so you can easily modify the code. 
Alternatively you can build our Pseudo'508 module. The 8-pin plug on the module is then plugged into the '508A socket on the Dial Alarm-1 board. 
The next thing you will need is an assembly program to convert the .asm file to .hex - called MPASM.
Your program is written in a text editor such as Notepad or Textpad and it has exactly the same layout as the program below. You must call it xxxxxxxx.asm (up to 8 characters then .asm).  MPASM takes this file and produces a .hex file. It also produces a .lst file that shows any mistakes you have made. If a major mistake is made, MPASM will not produce a .hex file, only a .lst file for you to see where the fault is located. If a slight mistake such as leaving the designator off an instruction, MPASM will assume you want the default designator etc and produce a .hex file. Each time you save the file, you must give it a new name. This can simply be a different letter of the alphabet such as Dial-A.asm, Dial-B.asm etc. This way the program being run will definitely be the latest version. In addition, the MPASM will not produce a .hex file if the file is currently being used by PIP-02, for example. In any case, you MUST give each saving a NEW NAME.  
When your program is mistake-free, MPASM will produce a .hex file. 
To download the latest version of MPASM (v02.70), click HERE.
You are now able to modify the program without wasting any chips. Any of the routines can be altered to suit your own requirements, as explained previously.  


This adapter for GP0, GP1, GP2, GP3 and Xtal on pins 2&3
Type B has 4k7 and 22p on board.

BEFORE BURNING A CHIP 
Before a '508A chip is burnt, you must make certain the program is correct, as you cannot easily alter it and re-burn the chip.
The only thing you can do is burn down unwanted instructions to 00. We have used this "trick' to re-burn the phone numbers (see below) so the chip can be re-burnt with a new number. 
To save any hassles, make sure the program is operating correctly by testing it with a PIC16F84. 
When you are satisfied, burn a '508A.
Next, Table1 must be increased to at least 100 RETLW 0FFh to allow for reprogramming of phone numbers. Make sure none of the program goes into the second page of the '508A as the CALL instructions will not work. To be absolutely accurate, it is the routine you are CALLing that must reside within the first 256 bytes of memory. 
The DIAL-08.asm program shown below (and in the .zip file) has been designed to work for both the PIC16F84 and PIC12c508A micros. Only files and port lines common to both chips have been used. In addition, the start-up routine contains instructions that will be assembled correctly for both chips.
Next, go to the Main routine and decide if the time duration for each activation will suit your situation. We have allowed approx 15 sec of listening to the target area, then producing a Hee Haw down the line, a further 15 seconds of listening, then dialling the second phone number. This cycle is repeated one more time before the alarm shuts down.  
Next, insert the digits of the phone number you wish to call, IN PLACE OF the 10 random digits in Table1. The phone number can have any number of digits. End the number with RETLW 0E.
The RETLW values for the digits coincide with the numbers 1-9, except for 0 = 0A as 0 represents ten pulses and ten in hex is 0A!
1 = RETLW 01h
2 = RETLW 02h
3 = RETLW 03h
4 = RETLW 04h
5 = RETLW 05h
6 = RETLW 06h
7 = RETLW 07h
8 = RETLW 08h
9 = RETLW 09h
0 = RETLW 0Ah
E = RETLW 0Eh - End of phone number

Do not code-protect the chip as the table values must be able to be removed when re-burning it. This is done by burning down the old digits to 00 00 and the next RETLW 0FFh locations are converted to digits for dialing.

TO RE-BURN A '508A CHIP
If you need to change the phone number, the old digits are turned into 00 00 (including the RETLW 0E command), and the new digits are put in place of  the RETLW 0FFh's. 
This can be done until all the RETLW 0FFh locations are used. That's why you should have up to 100 RETLW 0FFh when you first burn the chip as you need a RETLW 0FFh for each new digit. For example, a 10 digit number, plus RETLW 0E uses 11 RETLW 0FFh's.

THE PROGRAM 
The complete program for the alarm is shown below. The .hex file has not been provided because there are a number of things you have to change before burning a chip. The original program was tested with the author's telephone numbers and these must be replaced with your own. That's why the program has been left open. The timing sequence is shown on a Flow Diagram on a previous page and this consists of calling the first number then listening to the target zone for 15 seconds, sending Hee Haw down the line then listening for a further 15 seconds before calling the second number. This sequence is repeated again and the alarm switches off.  The lengths of any delay can be increased or decreased, according to your requirements. 

         Dialing Alarm-1 PROGRAM     
                   ;DIAL-08.asm for burning '508A chips
                  NOTE: This program does not dial a recognised phone number.

              ;PIC12c508A Files 
              ;These are the files common to both the F84 and '508A:

          ;07h 
          ;08h 
          ;09h
          ;0Ah 
          ;0Bh 
          ;0Ch 
          ;0Dh 
          ;0Eh loop file
          ;0Fh 
          ;10h jump file for tables
          ;11h 
          ;12h Count file
          ;13h Carrier DTMF 
          ;14h Low tone 
          ;15h decrementable low tone
          ;16h High tone 
          ;17h decrementable high tone
          ;18h 
          ;19h delay routine
          ;1Ah delay routines
          ;1Bh delay routines
          ;1Ch delay routines
          ;1Dh File to ring second number
          ;1Eh Ring numbers the second time
          ;1Fh 

 SetUp     MOVLW 08       ;Put 0000 1000 into W
               TRIS 06              ;Make GP3 input 
               CLRF 06             ;Clear port 6 of any junk 
               BSF 01h,0          ;Prescaler bit0
               BSF 01h,1          ;Prescaler bit1
               BSF 01h,2          ;Prescaler bit2 = WDT x 128
               BSF 01h,3          ;Prescaler assigned to WDT
               BSF 06,2            ;Turn on TURN-ON circuit
               NOP
               NOP
               BSF 06,0            ;Turn off audio
               GOTO Main1

                    ;Table 1 for digits of YOUR two phone numbers

Table1    ADDWF 02,1         ;File 02 = Low bits of program counter 
               RETLW 0Ah       ;0 
               RETLW 03h
               RETLW 01h 
               RETLW 02h
               RETLW 03h 
               RETLW 02h 
               RETLW 03h 
               RETLW 07h
               RETLW 05h 
               RETLW 08h
               RETLW 0Eh          ;E = End of number

               RETLW 09h 
               RETLW 05h 
               RETLW 05h  
               RETLW 08h 
               RETLW 08h 
               RETLW 08h 
               RETLW 08h;
               RETLW 08h  
               RETLW 0Eh          ;E = End of number


               ;One hundred RETLW 0FFh values are placed here
              ;for future phone numbers:
         
               RETLW 0FFh                          
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh  
                             
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 

               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 

               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 
               RETLW 0FFh 


          ;Table2 DTMF Low tones 

 Table2   ADDWF 02,1 ;File 02 = Low bits of program counter 
               NOP
               RETLW 075h            ;1 
               RETLW 075h            ;2
               RETLW 075h            ;3
               RETLW 06Bh            ;4
               RETLW 06Bh            ;5
               RETLW 06Bh            ;6
               RETLW 060h            ;7
               RETLW 060h            ;8 
               RETLW 060h            ;9
               RETLW 057h            ;0


       ;Table3 DTMF HIGH tones 

 Table3   ADDWF 02,1 ;File 02 = Low bits of program counter 
               NOP
               RETLW 044h            ;1 
               RETLW 03Dh            ;2
               RETLW 037h            ;3
               RETLW 044h            ;4
               RETLW 03Dh            ;5
               RETLW 037h            ;6
               RETLW 044h            ;7
               RETLW 03Dh            ;8 
               RETLW 037h            ;9
               RETLW 03Dh            ;0


      ;Short delay between tones approx 50mS

 Del1       CLRWDT
               MOVLW 40h         ;64 loops
               MOVWF 1B ;
 Del1A     DECFSZ 1A,1       ;Will produce 256 decrements
               GOTO Del1A
               DECFSZ 1B,1        ;64 decrements of file 1B
               GOTO Del1A
               RETLW 00


                ;General purpose Delay approx 0.7sec

 Del2       MOVLW 03 
               MOVWF 19h 
 Del2A     CLRWDT 
               DECFSZ 1A,1        ;After one pass, files 1A, 1B will be
               GOTO Del2A         ;256 and will produce the longest
               DECFSZ 1B,1        ;delay-time.
               GOTO Del2A
               DECFSZ 19,1
               GOTO Del2A
               RETLW 00

 Del3       MOVLW 0C         ;Approx 5sec delay
               MOVWF 19h       ;Delay file
 Del3A    CLRWDT
               DECFSZ 1A,1
               GOTO Del3A
               DECFSZ 1B,1
               GOTO Del3A
               DECFSZ 19,1
               GOTO Del3A
               RETLW 00

        ;DETECT detects any DTMF tone or whistle

 Detect1  BSF 06h,0        ;Turn off audio 
               CALL Del2        ;Allow 1u electro to discharge 0.7sec
               CALL Del2        ;Allow 1u electro to discharge 0.7sec 
               CLRF 12h         ;Clear detect file
               BTFSS 06,3      ;Input will be low when tone detected
               INCF 12h,1 
               BCF 06,0           ;Turn on audio 
               RETLW 00


               ;Dial1 dials the DTMF phone number
               ;13h = carrier file
               ;14h = low tone
               ;15h = decrementable low tone
               ;16h = high tone
               ;17h = decrementable high tone


 Dial1      MOVF 10h,0         ;Put file 10h into W
               CALL Table1
               MOVWF 13h         ;Put W into 13h - carrier
               MOVLW 0E           ;Look for E - end of number
               XORWF 13h,0       ;Is 13h = E?
               BTFSC 03,2
               RETLW 00
               MOVF 13h,0          ;File 13h will be 1,2,3 ..0A
               CALL Table2         ;Get low-tone value
               MOVWF 14h          ;Put low-tone into 14h
               MOVWF 15h          ;Decrementable low-tone
               MOVF 13h,0
               CALL Table3
               MOVWF 16h          ;Put high-tone into 16h
               MOVWF 17h          ;Decrementable high-tone
               CALL DTMF1
               CALL Del1 
               CALL Del1               ;100mS delay between tones
               INCF 10h,1
               GOTO Dial1


 DTMF1   MOVLW 80h            ;80 loops of tone 
               MOVWF 11h            ; to produce 1/10th sec
 DTMF2   DECFSZ 17h,1         ;Decrement high-tone file
               GOTO DTMF3 
               MOVLW 01h            ;To toggle GP0 
               XORWF 06,1            ;Toggle GP0
               MOVF 16h,0             ;To re-load high-tone file
               MOVWF 17h             ;Re-load high-tone file
 DTMF3   DECFSZ 15h,1          ;Decrement low-tone file
               GOTO DTMF2
               MOVLW 02h              ;To toggle GP1
               XORWF 06,1              ;Toggle GP1
               MOVF 14h,0               ;To re-load low-tone file
               MOVWF 15h               ;Re-load low-tone file
               DECFSZ 11h,1            ;Decrement loops file
               GOTO DTMF2
               BSF 06,0                     ;Turn on output & audio off
               BCF 06,1                     ;Turn off output
               RETLW 00

         ;Hee Haw produces alarm-sound

 Hee        CLRWDT
               MOVLW 0FFh
               MOVWF 0Ch
 Hee1      MOVLW 0C0h
               MOVWF 0Dh
               BSF 06,2
 Hee2      NOP
               DECFSZ 0Dh,1
               GOTO Hee2 
               MOVLW 0C0h
               MOVWF 0Dh
               BCF 06,2
 Hee3      NOP
               DECFSZ 0Dh,1
               GOTO Hee3
               DECFSZ 0Ch,1
               GOTO Hee1

 Haw       CLRWDT
               MOVLW 0C0h
               MOVWF 0Ch
 Haw1     MOVLW 0FFh
               MOVWF 0Dh
               BSF 06,2
 Haw2    NOP
               DECFSZ 0Dh,1
               GOTO Haw2 
               MOVLW 0FFh
               MOVWF 0Dh
               BCF 06,2
 Haw3     NOP
               DECFSZ 0Dh,1
               GOTO Haw3
               DECFSZ 0Ch,1
               GOTO Haw1
               BSF 06,2                 ;Keep alarm ON after Hee Haw
               BCF 06,0                 ;Turn on audio
               RETLW 00


        ;Main

 Main1     MOVLW 02
               MOVWF 1Dh           ;to ring 2nd number
               MOVWF 1Eh           ;to ring numbers second time
               BSF 06,2                 ;to keep circuit ON
               CALL Del2               ;0.7sec delay
               CALL Del2               ;0.7sec delay 
 Main1A  CLRF 10h                ;Jump value for Table1
 Main2     MOVF 10h,0           ;Look for NOPs in Table1
               CALL Table1           ; so chip can be re-burnt
               XORLW 00h
               BTFSS 03,2
               GOTO Main3
               INCF 10h,1
               GOTO Main2
 Main3     CALL Dial1
               CALL Del2            ;Silence after dialling
               BCF 06,0              ;Turn on audio
               MOVLW 04h        ;Put 4 loops into W
               MOVWF 1C
Main4     CALL Del3            ;5 second delay 
               CALL Detect1 
               BTFSC 12h,0       ;Has tone been detected
               GOTO Main8        ;Shut off alarm
               DECFSZ 1C,1
               GOTO Main4
               CALL Hee            ;Hee Haw sound
               MOVLW 04h        ;Put 4 loops into W
               MOVWF 1C
 Main5     CALL Del3 
               CALL Detect1 
               BTFSC 12h,0        ;Has tone been detected
               GOTO Main8         ;Shut off alarm
               DECFSZ 1C,1
               GOTO Main5
               CALL Hee             ;Hee Haw sound 
               MOVLW 04h         ;Put 4 loops into W
               MOVWF 1C
 Main6     CALL Del3 
               CALL Detect1 
               BTFSC 12h,0        ;Has tone been detected
               GOTO Main8        ;Shut off alarm
               DECFSZ 1C,1
               GOTO Main6
               CALL Hee            ;Hee Haw sound
               BCF 06,2              ;To hang up phone
               MOVLW 05
               MOVWF 1C
 Main7     CALL Del2            ;5xDel2 before ringing 
               DECFSZ 1C,1        ; 2nd number
               GOTO Main7 
               BSF 06,2               ;To pick up phone line
               DECFSZ 1Dh,1      ;File to ring 2nd number
               GOTO Main3
               DECFSZ 1E,1        ;Ring numbers the second time
               GOTO Main1A
 Main8     BCF 06,2              ;To turn project off
               CLRWDT 
               GOTO Main8         ;Micro will reset when it detects 0v

               END

 
You will also need a text program such as TextPad or NotePad 
You cannot use the .asm file above as a .asm for TextPad as it has added spaces. These spaces will upset MPASM when it tries to compile the .asm file to produce a .hex file. If you get an error on a line (from MPASM) that seems to be correct, try re-typing the line(s) as it may contain unseen spaces! To download Dial-08asm file as a .zip, click HERE
You will need the: Multi Chip Programmer - for burning  '508 chips
You will also need to download the program PIP-02 to burn the chips 


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